Making provides a different pathway to learning This morning I attended a session on STEAM (Science, Technology, Engineering, Arts, Mathematics) through my school board's Summer Learning Institute. First of all, how amazing is it that the board offers free professional development in the summer?! Shoutout to my colleague Clare for putting me in the know about this! This session offered a multitude of ways to use robotics, coding, and Makerspace as entrance points to the curriculum. I should stress that STEAM is not something that teachers are doing on top of their already hectic schedules, and detailed lesson plans; robotics, coding, and Makerspace are ways to make the curriculum more accessible, and relatable for all types of learners. Fortunately for my followers, the session leaders (@MrsJFlinn and @scurtismyers - on Twitter) encouraged us to share the documents from today's session! Below are links to a few slide decks that were shared with us; all of which include some fantastic, and simple, ways to integrate STEAM into your classroom learning community! Google Doc presentation links: STEAM Academy Slide Deck https://docs.google.com/presentation/d/1RsRYqPkwyH_06EtdT3K0xbfP4PFJJ-Sl7vGJpjxwAhk/edit#slide=id.g1d4e648578_2_0 Activities for Ozobot or Sphero https://docs.google.com/presentation/d/1Qi3YOi9DpGk-1BZiYXR4AIdNczBCkm6R8bqUu4Eaao8/edit#slide=id.g17f3605eaf_0_24 Makerspace Task Cards https://docs.google.com/presentation/d/1RgfdxU_GcRqrpsr4-OwQGRYrg7VwjBGDLEtANjAuA-A/edit#slide=id.g22b7c073fd_0_0 NTIP STEAM Task Cards https://docs.google.com/presentation/d/1xp8OO8dukwZ_KVg1Bo3dlupuYqeRoPh9YNNzFg1DRy0/edit#slide=id.g17f3605eaf_0_24
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